2025-12-042025-12-042016-11-28MESQUITA, Eric Satoru Suzuki. Fauna e flora amazônica como inspiração para o desenvolvimento de personagens para um jogo digital de terror. 2016. Trabalho de Conclusão de Curso (Bacharelado em Design) - Universidade do Estado do Pará, Belém, 2016.https://bibliotecadigitaldetcc.uepa.br/handle/riuepa/717The present paper proposes to develop two characters within the context of a horror game using as a source of inspiration the Amazon rainforest's fauna and flora. To achieve this objective, it was realized a bibliographical research about the concept of a game, history and genres of electronic games, as well as an emphasis on the digital horror games, character design and its processes and methodologies, on the fauna and flora as inspiring elements. Thus, it was developed four characters within the context of horror games, two of them were finished in 3D models. The process was based on the design methodology studied in the course of Design of the University of the State of Pará allied to a specific methodology of character design. The results were satisfactory and they were able to expose a method to use the Amazon rainforest's fauna and flora as sources of inspiration for the design of characters.Língua PortuguesaAbertoCharactersGamesDesignFaunaFloraHorrorFauna e flora amazônica como inspiração para o desenvolvimento de personagens para um jogo digital de terror.Trabalho de Conclusão de Curso (TCC)